Looking at what Chris has developed, I'm seeing a lot of tie-in with the original Esaene rules.
To recap: there were only 3 stats: ST, SK, IQ. What I didn't do as well as Chris was balance the classes like he has.
ST: combat-heavy warriors
SK: dextrous and nimble rogues
IQ: smart guys (like wizards)
In between these, there are
ST-SK: Ranger
ST-IQ: Mageknight
SK-IQ: not sure, but bears watching for development...
I'm intrigued to see how the wizard/sorceror dichotomy shakes out, too.
World of Esaene (ENWorld)
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ST: Fighter
SK: Rogue
IQ: (Magic)- Sorcerer
ST-SK: Ranger
ST-IQ: Mageknight
SK-IQ: Wizard
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